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Partnered
in the enterprise along with Fred Garms were Paul Kleinstein
and Jack Carmelo. Kleinstein was particularly active in
both the operation of the ride and in the fabrication of
the stunts, almost all of which were originally engineered
in an on-site workshop, rather than purchased off the shelf
from Pretzel or other similar providers. Garms
and Kleinstein's pride and vision demanded that the thrills
and chills in their dark ride be totally different and more
dynamic than any which could be seen in the many similar
rides at Coney. Most of the stunts had fantastic animations
and had individually recorded sound bites which were operated
from tape cartridge repeaters, a very rare quality to be
found in dark rides of that period. |
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Among the ghouls, demons, and damsels in distress, the Frankenstein
monster was a very visible inhabitant, appearing two or
even three times, probably to capitalize on the popularity
of the old Universal movie series which was released into
television syndication at around the time Spook-A-Rama opened.
The ride was a great success and operates today as the lone
surviving permanently-built dark ride of its era in Coney
Island. Fred Garms and Paul Kleinstein retired in 1983 and
sold both Spook-A-Rama and the Wonder Wheel to Denos Vourderis
who, after acquiring the former Ward's Kiddie Park on the
adjoining boardwalk, established Deno's
Wonder Wheel Park, a family business now operated by
his sons Dennis and Steve. |
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Left: Entrance to
Building #2 in the late 1950's.
Above: The same view today; a canopy shades the
entrance to the ride. A shooting gallery has always
been located at the right corner.
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As a young child in the late fifties, the author had the unforgettable
experience of seeing Coney Island and Spook-A-Rama for the first
time, and with a new Brownie camera, took some of the black
and white snapshots shown in this article. It was the era not
of theme parks, but of black and white TV, rock and roll, and
yellow polka-dot bikinis. It was a great time and place to be
a kid, and it forever solidified my lifelong fascination with
this unique and creative form of amusement ride.
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Left: The courtyard
and Feltman building in the late 1950's. A glass-housed
figure can be seen in the foreground.
Above: The same view today; with the Feltman building
long gone, the Cyclone coaster is visible. The same
apartment building can be seen at left in both photos.
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Having seen and ridden my
share of 'clip joints' at Coney, I was awe-struck not only by
the sheer scope of the Spook-A-Rama operation and the surreal
quality of its ride experience, but also by the towering and somewhat
lurid exterior decoration. With its enormous murals of skulls,
devils and shapely witches painted by an unknown master with an
obvious appreciation for female anatomy, gazing upon Spook-A-Rama
was to behold the Sistine Chapel of dark ride façades.
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Above:
The Spook-A-Rama Menu affixed to the ivy-covered wall
of the Feltman building.
Right: The author re-united with the original menu
board in the Spook-A-Rama storage area.
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As nothing in life
stays the same, so have many changes occured in the almost five
decades of Spook-A-Rama's tenure at Coney Island. Among them: the
old Feltman building which served as a backdrop to the courtyard
was demolished, revealing a view of the neighboring Cyclone coaster,
flume ride and the high-rise apartments behind Surf. Ave. Building
#1 and its waterfall have long since been de-commissioned and converted
into an arcade and concessions. Ironically, with Building #1 removed,
the ride now assumed for the first time its original configuration
as drawn on the blueprints. Loading is now performed at the original
Building #2 and the ride no longer makes the winding trek toward
the Bowery and back.
The landscape of Coney Island has always been in a state of continual
transition, and as its surroundings changed, Spook-A-Rama's fantastic
façade paintings, promising 'Fantasy, Suspense and Adventure', have
gradually passed from the scene. In an ongoing effort to update
the exteriors over the years, a series of creepy figures such as
space monsters, cyclops, pirates and even Laurel and Hardy have
occupied for brief times the rooftops of Spook-A-Rama. |
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In the 1960's,
Building #2 began the first in a series of modifications.
Here, the Feltman building and its huge chimney have
vanished, and a canopy has been placed above the entrance
and exit doors.
Part of the large background mural survives, but has
been painted over with much of its detail obliterated.
Large figures on a rotating turntable have been placed
atop the landing, and some of the original female-demon
illustrated signboards can be seen mounted on scaffolding
on the left side of the photo.
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In
1969, the backdrop mural is now completely gone with only
the sign board remaining.
The Cyclops has been given a
Spook-A-Rama banner to wear. |
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Left: More
changes. No traces of the original artwork remain. The
Laurel and Hardy figures were obtained from the old
Tunnel Of Laffs, at Bowery near Kensington Walk, when
it closed. |
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Above: the remains
of Laurel and Hardy in the Spook-A-Rama storage area.
Deprived of the shelter of their home in Tunnel of
Laffs, they were no match for vandalism and the weather.
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Building #1 in
the early sixties from the Bowery. Waterfall area is at left
beneath Cyclops. |
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Similar
view of Building #1 from the 1980's period. |
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Left: Closer view
of Building #1 during early 60's. Many signs give
an indication of the nature of the stunts inside.
Above: Part of the
same building today.
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Above: Two very
rare views of the left and right sides of the waterfall section
of Building #1 in 1969.
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Above left: Track
heading out into the courtyard from Building #2 now makes an abrupt
U-turn back after loading.
Above right: The Spook-A-Rama ride control panel which was custom-built
in house.
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View of entrance
and exit doors. In the foreground is one of the cars purchased
from Canobie Lake Park in New Hampshire.
At right is the Grim Reaper, from Halloween Productions. In the
background, the eyeball-painted doors are all that remains of
the exterior painting from the ride's early days.
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Although many of
the original displays have been replaced, either through deterioration
or the need to upgrade to current safety codes, Spook-A-Rama has
accumulated one of the most eclectic collections of stunts to be
found in any dark ride. Some were built on the premises when the
ride was new; some are from long-gone manufacturers such as Bill
Tracy and Animated Display Creators; others are from newer current
studios like Distortions Unlimited, Halloween Productions and Screamers;
and many are of unknown origin. Still others were acquired from
neighboring Coney Island rides that had closed, such as Tunnel Of
Laffs and Dragon's Cave, as well as the aforementioned 'Hell 'N
Back' Tracy-furnished ride at Rockaway.
Far fewer than the original 36 cars now comprise the Spook-A-Rama
fleet. Some of the ride hardware from the Shangrila ride probably
made its way to Spook-A-Rama when Steeplechase Park closed in 1964.
Another set of Pretzel spin cars was obtained from Canobie Lake
Park in Salem, NH when that park removed its classic 'Swamp' Pretzel
dark ride a few years ago.
In light of all that has come and gone, be assured that as a traditional
dark ride Spook-A-Rama still delivers the goods. Dennis Vourderis,
his family and staff are commited to keeping this great Coney Island
classic as full of horrific fun and frenzy as it has always been.
A giant, animatronic Grim Reaper guards the entrance, issuing a
chilling warning to those who walk by and daring them to ride Spook-A-Rama.
Accept his invitation and experience a dizzying voyage through terror,
laughter and a true living legend of dark ride history. |
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Now.....Go
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