the entrance, the floor pitches downward. The
cars pass through these skid brakes to keep them
from coasting too fast into the curves.
animatronic creature warns everyone to: "Keep
your hands to yourself...that is, IF you
want to keep them at all!"
From Halloween Productions of St. Louis, Missouri
one of the earliest Spook-A-Rama stunts, this
was originally a huge Frankenstein monster which
pulled itself forward when cars passed. Later
re-themed as this alien creature.
opening in alien's skull shows interior of Celastic
Right: The original Frankenstein monster head
of this stunt while under construction.
positoned on the floor to return electric eye
beam to sensor switches.
Intruder' A new addition to the 'Spook' family from
floor microswitch. Other stunts are activated by motion
piano player; originally at Rockaway.
Mummy, an original Spook-A-Rama stunt.
atop coffin pushes figure forward. An original Spook-A-Rama
of Spook-A-Rama Track Layout
ride layouts were notable for their labrynthian track
curvature which was as much a feature of the ride experience
as were the stunts. Even by those standards, the Spook-A-Rama/Pretzel
configuration is unequalled
in its complexity, containing very little straight track.
Imagine what it was like when Spook-A-Rama first opened
and your car was rotating alternately in one direction,
then the other as it lurched back and forth, snaking
its way through the spectacle
sights and sounds.